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- In this episode, we look at a simple way to allow the player to choose control method - Keyboard, Kempston, or Sinclair.
- In this video we look at another way to link objects to sprites to display messages on screen.
- A short tutorial showing how to create small in-game status messages at the player's sprite location. These are a common feature ...
- In this video we look at a short routine that will allow you to display the number of lives the player has left more professionally.
- Read our study guide to learn how to solve problems using Pythagoras' theorem: https://bbc.in/4szHnmG and see all our ...
In-Depth Information on Agd Bytesize What S The Score
In this video, we look at a way to test whether the player's current In this video we take a quick look at how memory In this video we look at a small assembly code routine which makes all objects in the game colour cycle which helps to draw the ... In this short video I demonstrate a way to patch the 'sprite ink' command so that it only affects one type of block, helping to avoid ...
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