Understanding Android Game Development Week 9 Collision Detection

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Key Takeaways about Android Game Development Week 9 Collision Detection

  • We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. we use that ...
  • Have you ever found yourself running into an invisible wall or gotten trapped on a small ledge? That's your video
  • In this video I once and for all solve axis aligned rectangle
  • A quick test extended from an online tutorial demonstrating my own
  • In this video we look into how to handle

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Collision detection

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