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  • EOS v0.8 by BangaBob New features - Reinforcement module - Randomized Spawn within marker - Side customization ...
  • http://forums.bistudio.com/showthread.php?153100-
  • Today I demonstrate the use of the BIS_fnc_destroyCity function which can be used to randomly destroy buildings in a given area ...
  • Here is a walk through of the
  • Using the "Detected by" triggers within the Eden

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