Exploring Blacksun Instancing And Deferred Render
Exploring Blacksun Instancing And Deferred Render reveals several interesting facts.
- with custom ECS (NOT Frustum Culled) 10000 Objects, 100 Lights, and blinn-phong Avg 820fps on RTX4070TI.
- real-time
- This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ...
- I have been helping out some friends creating a
- So, with the release of XNA 4.0 I have ported my
In-Depth Information on Blacksun Instancing And Deferred Render
I know, more So, now we have point as well as directional lights. In the clip I am using about 10 lights in total, 4 directional and 6 point lights. More So, continued the
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