Understanding Clustered Renderers

Let's dive into the details surrounding Clustered Renderers. Original video: https://youtu.be/CfjvpKKMarI #gamedev #gamedevelopment #jonathanblow.

Key Takeaways about Clustered Renderers

  • This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ...
  • Personal and strongly opinionated rant about why one should never use deferred shading. Slides: ...
  • Clustered
  • https://github.com/byumjin/Project5-WebGL-
  • Supplemental video to our "

Detailed Analysis of Clustered Renderers

This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ... In this demo I showcase a Explore

pretty happy with these results although it still needs some work. turns out the slowest part is assigning lights to

That wraps up our extensive overview of Clustered Renderers.

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