Understanding Clustered Renderers
Let's dive into the details surrounding Clustered Renderers. Original video: https://youtu.be/CfjvpKKMarI #gamedev #gamedevelopment #jonathanblow.
Key Takeaways about Clustered Renderers
- This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ...
- Personal and strongly opinionated rant about why one should never use deferred shading. Slides: ...
- Clustered
- https://github.com/byumjin/Project5-WebGL-
- Supplemental video to our "
Detailed Analysis of Clustered Renderers
This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ... In this demo I showcase a Explore
pretty happy with these results although it still needs some work. turns out the slowest part is assigning lights to
That wraps up our extensive overview of Clustered Renderers.