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- Cyberpunk Team A* (Heuristic Search Algorithm) Value Iteration Algorithm Q-learning Algorithm Goal Recognition Technique.
- Pacman
- Assignment 2 for subject
- Subject:
- The purpose of this project is to implement a
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pacman ai This is a video presentation for Unimelb Team name L.D.S Team member Zongru Li Zheng Shi Zihan Deng.
Group: Human Learning. Thanks for watching.
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