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  • Cyberpunk Team A* (Heuristic Search Algorithm) Value Iteration Algorithm Q-learning Algorithm Goal Recognition Technique.
  • Pacman
  • Assignment 2 for subject
  • Subject:
  • The purpose of this project is to implement a

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pacman ai This is a video presentation for Unimelb Team name L.D.S Team member Zongru Li Zheng Shi Zihan Deng.

Group: Human Learning. Thanks for watching.

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