Exploring Game Engine Devlog 001 Continuous Collision Detection

Exploring Game Engine Devlog 001 Continuous Collision Detection reveals several interesting facts.

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In-Depth Information on Game Engine Devlog 001 Continuous Collision Detection

Development of my Development of my We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. we use that ... Development of my

In this vid we have a cheeky geeze at making

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