Understanding Gzdoom Weapon Model Test

Exploring Gzdoom Weapon Model Test reveals several interesting facts. Experimenting with modeled

Key Takeaways about Gzdoom Weapon Model Test

  • "MyStandaloneGame" Template made by NASH https://forum.
  • It's kinda meant to look like the old Rainbow Six games.
  • Experimenting with a custom low poly enemy MD3
  • Showing off some improvements and additions Still heavily WIP, lots to do.
  • These are a few modeled

Detailed Analysis of Gzdoom Weapon Model Test

Testing Another I wrote a small tool to parse Blood's QAV (animation) files, and generate a

Blood Mod for GzDooM weapons test#1

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