Exploring Lens Flare Post Process Source Shader Editor
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- New Bloom, DOF, Lens Flare shaders in Source Shader Editor
- Hey guys, In this tutorial I will show you how to create adjustable
- Tutorial on creating a simple
- Creating
- Ported to
In-Depth Information on Lens Flare Post Process Source Shader Editor
Simple but cool looking effect. It needs some work. I will explain the What are Uses a simple edge detection/Sobel Kernel for X gradient, then Y. You'll see "Gaussian weighting" because I used the old nodes ... A modest approach at
This implementation is now open
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