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- Who needs C++ and Allegro (or SDL) when you've got
- A start of a new series in which I explore the exciting world of
- In this episode we take a closer look at the three procedures powering the intro screen of Cosmic Invaders, recapping some ...
- In this video I show how you can call pre-defined machine
- Full screen mode and change the colour. Just a quick one as it`s Monday night.
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In this episode we examine the PROC_Setup_game procedure and see how it can be used to create new In this episode, we examine the various procedures needed to draw a new In this episode we examine the PROC_Play procedure which controls the overall In this episode we take a look at
In this episode, we look at setting up and displaying a grid of cosmic invaders, bringing to life the dim arrays and other concepts ...
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