Exploring Level Design Workshop Solving Puzzle Design
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- Register for GDC: http://ubm.io/2gk5KTU In this 2016 GDC session,
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In this 2016 GDC talk, Ubisoft's Jolie Menzel explains what a In this 2017 GDC session, Celeste lead developer Maddy Thorson touches on a range of topics through the tools and process of ... In this 2016 GDC talk, Epic Games' Jim Brown examines the psychological and biological underpinnings of how people make ... In this 2018 GDC talk, Naughty Dog's David Shaver and NYU professor Robert Yang share techniques that developers like ...
... to find out what makes a good puzzle. === Sources and Resources ===
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