Introduction to Lighting Up Sponza

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Lighting Up Sponza Comprehensive Overview

Adding a bunch of point My first graphics demo produced whilst learning the direct3D 9 API and real-time techniques at university. For the purpose of this ... Finished Tutorial from 3D Graphics Programming, with a few alterations so you can see what's going on from the video capture.

OpenGL - phong lighting sponza

Summary & Highlights for Lighting Up Sponza

  • Goliath-Engine : 20 point lights in Sponza (60fps, forward rendering)
  • Upcoming version of RENDERLights will have full support for Normal mapping and raytrace reflections, mirror and blurry ...
  • https://github.com/jglrxavpok/Carrot - Raytraced shadows - Only direct
  • Real-Time Global Illumination based on Surfel. Implemented using NVIDIA Falcor Framework. https://github.com/W298/SurfelGI.
  • Sponza Scene Physically Based Arealights with Enlighten realtime GI

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