Exploring Marching Cubes Test In Unity

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  • Sebastian's video: https://youtu.be/M3iI2l0ltbE GitHub repository: ...
  • This is just a
  • A demo for the 3d voxel based terrain in my upcoming game, Operation Waterpark.
  • Highlights: -Terrain height Perlin noise function with scale, octaves, persistence, lacunarity -Individual voxel texturing using a 2D ...
  • I decided to mess around with a different type of voxel terrain generation:

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Testing In this coding adventure I try to understand Try the Watch as I address many of the concerns you'll face when using

I got the stone physics working but it's not fully multi threaded so it can be a little slow. I'm gonna do some optimization and bug ...

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