Exploring More Path Finding In Freepascal Day 27

Exploring More Path Finding In Freepascal Day 27 reveals several interesting facts.

  • In this video I have modified the breakout code so i can be a future robot game. Right now in mid process with the
  • In this video I create a primitive version of breakout that demonstrates better usage of the collision detection code i released ...
  • I have added a timer unit that allows us to create some interesting affects with a little bit of code. I modified the breakout game and ...
  • I need to use Hash Tables/Key Value Pairs/Associative arrays to speed up some of my old code. In Lazarus/
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In-Depth Information on More Path Finding In Freepascal Day 27

I have updated my In this video I show my progress towards a mostly working In this video i demonstrate my collision detection code that i plan to use in a future game demo. I will combine the Last in the series of

I ported Microsoft's QBasic Reversi to Turbo Pascal and

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