Introduction to Playing With Source Engine Dynamic Lights
Exploring Playing With Source Engine Dynamic Lights reveals several interesting facts. Just messing around with some projected texture
Playing With Source Engine Dynamic Lights Comprehensive Overview
This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though. We got what we came for. Source Engine Semi-Dynamic Lighting
This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ...
Summary & Highlights for Playing With Source Engine Dynamic Lights
- An explanation of the technology behind the
- points and spot
- using env_projectedtexture instead of the usual
- Source SDK
- Testing
Stay tuned for more updates related to Playing With Source Engine Dynamic Lights.