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  • yeahh.
  • Just testing some simple
  • In this video, I implement a basic ray casting engine with line segment “surfaces” and vector “rays.” The result simulates a light ...
  • The source code is on github https://github.com/hiatus770/raycasterThing.
  • Un petit moteur de rendu de

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This is a video clip of my This is a video clip of my I'm happy to share my Raycaster on the TI-99/4A demo 1

https://love2d.org/forums/viewtopic.php?f=5&t=35876.

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