Understanding Rolling Nuke Playblast Using Maya Fluids
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- Support me on - https://www.patreon.com/Ashif Support me on - paypal.me/9953280644 .
- Just a small test of my
- 4 test Render time no more than 3 hours each
- the above tests are medium resolution, working on speed & shading will be upressing it by twice of what it is now 105 210 90.
- Today we are going to create a Pyro Explosion
Detailed Analysis of Rolling Nuke Playblast Using Maya Fluids
Some of recent test to crack the continuous res 70/140/80. Maya fluid explosion playblast progress01
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