Understanding Rolling Nuke Playblast Using Maya Fluids

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  • Support me on - https://www.patreon.com/Ashif Support me on - paypal.me/9953280644 .
  • Just a small test of my
  • 4 test Render time no more than 3 hours each
  • the above tests are medium resolution, working on speed & shading will be upressing it by twice of what it is now 105 210 90.
  • Today we are going to create a Pyro Explosion

Detailed Analysis of Rolling Nuke Playblast Using Maya Fluids

Some of recent test to crack the continuous res 70/140/80. Maya fluid explosion playblast progress01

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