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  • Added a tasty optimization this morning. Each light
  • How to convert
  • BSP
  • Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern
  • Second step to make my own 3D

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https://fallahn@bitbucket.org/fallahn/chuf-arc.git. First steps to make my own 3D What do you do when you finished the -final compile and at the very end you realise that your cubemaps are in the wrong spot, ... This is the framework of the Octree and

Possibility for visualizing map votes for nominated maps in

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