Introduction to Sponza Cascaded Shadow Maps
If you are looking for information about Sponza Cascaded Shadow Maps, you have come to the right place. Cascaded Shadow Maps
Sponza Cascaded Shadow Maps Comprehensive Overview
This video takes a high level overview of the Sponza Just a sample of the results of the
In this latest dev log I go through how I added
Summary & Highlights for Sponza Cascaded Shadow Maps
- Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below.
- NGSS on Unity Asset Store: http://u3d.as/GmQ Complete rewrite of all
- The purpose of this project is to learn openGL by making a rendering engine. It supports phong shading with point lights, ...
- Now the entire view frustum is shadowed by 3
- Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the
We hope this detailed breakdown of Sponza Cascaded Shadow Maps was helpful.