Exploring Unite 2013 Scripting Behind The Scenes
Let's dive into the details surrounding Unite 2013 Scripting Behind The Scenes.
- William Roberts (Schell Games) offers a deep dive into how the build processes work on larger projects. Download slides and ...
- Oliver Eberlei (Hammer Labs) explains how editor
- Ryan Hipple (Schell Games) on how engineers can plan and build tools and systems that enhance the ability of artists and writers ...
- May 2018 update: Some of the information in this talk is now outdated. For up to date news about our C# Job System, join us here: ...
- The keynote address from Unity's premier
In-Depth Information on Unite 2013 Scripting Behind The Scenes
Jonathan Chambers (Software Developer, Unity Technologies) provides an overview of how Yilmaz Kiymaz about all the sneakier and crazier ways of bending the Unity Editor to your will. Dive deep into the Editor APIs, ... Tim Cooper, developer at Unity, gives a range of tips and tricks and explains why they work in the engine. Topics include smart ... Nicholas Francis co-founded Unity and was CCO at the company for many years. He left Unity in 2012 to start up his own games ...
Editor
That wraps up our extensive overview of Unite 2013 Scripting Behind The Scenes.