Exploring Unity Scripting Api 12 Onapplicationfocus

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  • OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable()if the

In-Depth Information on Unity Scripting Api 12 Onapplicationfocus

OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable() if the OnApplicationFocus OnApplicationQuit() Function in OnApplicationQuit(): Sent to all GameObjects before the application quits. Called when a user quits the game applicationโœ“ย ...

OnDestroy() โš”๏ธ Called when a gameObject or component is destroyed โš”๏ธ Called when current scene or game ends.

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