Exploring Unity Scripting Api 12 Onapplicationfocus
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- OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable()if the
In-Depth Information on Unity Scripting Api 12 Onapplicationfocus
OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable() if the OnApplicationFocus OnApplicationQuit() Function in OnApplicationQuit(): Sent to all GameObjects before the application quits. Called when a user quits the game applicationโย ...
OnDestroy() โ๏ธ Called when a gameObject or component is destroyed โ๏ธ Called when current scene or game ends.
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