Exploring More Normal Mapping With Love2d

Exploring More Normal Mapping With Love2d reveals several interesting facts.

  • Normal mapping with love2d part 3: overdone specular
  • I was playing around with some lighting options I was reading about. I really like the results. Gives retro sprites a modern feel.
  • Not exactly accurate... oh well!
  • Normal mapping with multiple lights in love2d
  • Some 2D

In-Depth Information on More Normal Mapping With Love2d

Using fragment shaders. Using Using Pixel Effects (fragment shaders) with the development build of LÖVE 0.8.0. So much detail from such a (relatively) easy task. This is starting to look borderline professional. All with

This was done based on the great sample code here: https://

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