Exploring More Normal Mapping With Love2d
Exploring More Normal Mapping With Love2d reveals several interesting facts.
- Normal mapping with love2d part 3: overdone specular
- I was playing around with some lighting options I was reading about. I really like the results. Gives retro sprites a modern feel.
- Not exactly accurate... oh well!
- Normal mapping with multiple lights in love2d
- Some 2D
In-Depth Information on More Normal Mapping With Love2d
Using fragment shaders. Using Using Pixel Effects (fragment shaders) with the development build of LÖVE 0.8.0. So much detail from such a (relatively) easy task. This is starting to look borderline professional. All with
This was done based on the great sample code here: https://
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